Znaleziono 22 wyniki
- śr sty 07, 2015 10:24 pm
- Forum: General Discussion
- Temat: My MuOnline page - please score it
- Odpowiedzi: 2
- Odsłony: 6437
Re: My MuOnline page - please score it
I hope this isn't spam.
- śr sty 07, 2015 8:57 pm
- Forum: Technical Centre
- Temat: Sand of Siberia
- Odpowiedzi: 56
- Odsłony: 34780
Re: Sand of Siberia
Awesome, Serpent, then.
Tell me what musics can be remade and made and I'll compose them.
Tell me what musics can be remade and made and I'll compose them.
- śr sty 07, 2015 4:42 pm
- Forum: General Discussion
- Temat: Mod Launcher update/rewrite
- Odpowiedzi: 3
- Odsłony: 6053
Re: Mod Launcher update/rewrite
Dude, auto-updater is already implemented into Steam. Now everybody uses the Steam version.
- śr sty 07, 2015 4:40 pm
- Forum: Technical Centre
- Temat: Sand of Siberia
- Odpowiedzi: 56
- Odsłony: 34780
Re: Sand of Siberia
So what about the Music, Serpent?
- wt sty 06, 2015 6:56 pm
- Forum: Technical Centre
- Temat: Original War's Ports
- Odpowiedzi: 2
- Odsłony: 5490
Re: Original War's Ports
Thank you Gravitr.
- wt sty 06, 2015 5:48 pm
- Forum: Technical Centre
- Temat: How I Think Experience Works in Original War
- Odpowiedzi: 1
- Odsłony: 5405
Re: How I Think Experience Works in Original War
Exactly! That's how Mercenaries work in OW, like Raul Xavier. He's a badass character.
- wt sty 06, 2015 5:26 pm
- Forum: Technical Centre
- Temat: Sand of Siberia
- Odpowiedzi: 56
- Odsłony: 34780
Re: Sand of Siberia
Thank you both of you guys.
Gracias, compañero. Un placer saber que hay gente Hispana que juega Original War.
Gracias, compañero. Un placer saber que hay gente Hispana que juega Original War.
- wt sty 06, 2015 7:51 am
- Forum: Technical Centre
- Temat: How I Think Experience Works in Original War
- Odpowiedzi: 1
- Odsłony: 5405
How I Think Experience Works in Original War
I didn't know you can have a soldier Level 5 whose experience is inferior to 1000. I mean it sounds a bit steeupit. Doesn't it? Unless it means "Experience in the Future, or previous to Embarking through the EON" . That should explain why Prof. Scholtze has such a high level and so small &...
- wt sty 06, 2015 7:13 am
- Forum: Technical Centre
- Temat: Sand of Siberia
- Odpowiedzi: 56
- Odsłony: 34780
Re: Sand of Siberia
Hey Serp, you're doing an excellent job. I listened to some of the songs and as an OW Player and Music Composer been thinking if you would be considering a new version. I say this because for instance, the Alliance Music should be orchestral-classic like, and be enthusiastic. Not House-Electro, if y...
- wt sty 06, 2015 6:49 am
- Forum: Nowości z frontu
- Temat: OW < 2.0. Windows 8 Fix
- Odpowiedzi: 19
- Odsłony: 205967
Re: OW Windows 8 Fix
Easy tip: Alt+Enter.
- wt sty 06, 2015 6:08 am
- Forum: General Discussion
- Temat: OPEN SOURCE Original War 3D-ish?
- Odpowiedzi: 4
- Odsłony: 7911
Re: OPEN SOURCE Original War 3D-ish?
(Deep Breath) I wish this project had seen the light, or more light than it's seen... it's been stopped since I last talked here... Me and another guy were the only ones working on this, obviously it reached the expected limits: Lack of Motivation, ideas, feedback... Probably someone else is interes...
- pn sty 05, 2015 11:40 pm
- Forum: Technical Centre
- Temat: EDITOR - Waves
- Odpowiedzi: 16
- Odsłony: 12932
Re: EDITOR - Waves
Stop fighting guys, here's a tutorial I made about waves.
https://www.youtube.com/watch?v=O_up_ANbP9g
https://www.youtube.com/watch?v=O_up_ANbP9g
- pn sty 05, 2015 8:51 pm
- Forum: Technical Centre
- Temat: Original War's Ports
- Odpowiedzi: 2
- Odsłony: 5490
Original War's Ports
Hey buddies! Does anybody of you have an idea of which UDP or TCP ports does OW use? It'd be very useful since I've been trying to connect through the in-game lobby and all tries have been unsuccesful. Thanks in advance.
- pn kwie 01, 2013 12:24 am
- Forum: General Discussion
- Temat: OPEN SOURCE Original War 3D-ish?
- Odpowiedzi: 4
- Odsłony: 7911
Re: OPEN SOURCE Original War 3D-ish?
Nice. Well, I started Open War about 3 months ago. But honestly there is almost no activity. I'd like to see some screenshots from your alpha stages or any information you could show me to know more about your project. I'm using Torque3D because I believe using free, open-source tools brings lots of...
Re: 6.2
Sad that you have disabled solar panels on halftracks, they are ment to be like that by Altar Games.