SAIL - Kod ataku (po 25min)
Posted: Tue May 15, 2007 4:47 pm
Info: cały kod ataku, aby po 25 min baze zaatakowało 5 ruskich ludzi 4lvl 2 bazoki i 5 hg ruskich na rope np.
Topic: http://forum.original-war.net/viewtopic.php?t=323
Author: NNPlayaNNPlaya wrote:Na terenie bazy stwórz areę o nazwie "teren_bazy" lub innąCode: Select all
export soldat1,soldat2,soldat3,soldat4,soldat5,soldat6,soldat7,mechanik1,mechanik2,mechanik3,mechanik4,mechanik5,hg1,hg2,hg3,hg4,hg5; Starting Begin ResetFog; end; every 25$0 do Begin uc_side=3; uc_nation=nation_russian; hc_skills=[4,0,1,0]; soldat1=CreateHuman; soldat2=CreateHuman; soldat3=CreateHuman; soldat4=CreateHuman; soldat5=CreateHuman; hc_class=9; soldat6=CreateHuman; soldat7=CreateHuman; hc_skills=[1,0,4,0]; hc_class=3; mechanik1=CreateHuman; mechanik2=CreateHuman; mechanik3=CreateHuman; mechanik4=CreateHuman; mechanik5=CreateHuman; vc_chassis=ru_heavy_tracked; vc_engine=engine_combustion; vc_control=control_manual; vc_weapon=ru_heavy_gun; hg1=CreateVehicle; hg2=CreateVehicle; hg3=CreateVehicle; hg4=CreateVehicle; hg5=CreateVehicle; PlaceHumanInUnit(mechanik1,hg1); PlaceHumanInUnit(mechanik2,hg2); PlaceHumanInUnit(mechanik3,hg3); PlaceHumanInUnit(mechanik4,hg4); PlaceHumanInUnit(mechanik5,hg5); PlaceUnitArea(soldat1,nazwa_arei,false); PlaceUnitArea(soldat2,nazwa_arei,false); PlaceUnitArea(soldat3,nazwa_arei,false); PlaceUnitArea(soldat4,nazwa_arei,false); PlaceUnitArea(soldat5,nazwa_arei,false); PlaceUnitArea(soldat6,nazwa_arei,false); PlaceUnitArea(soldat7,nazwa_arei,false); PlaceUnitArea(hg1,nazwa_arei,false); PlaceUnitArea(hg2,nazwa_arei,false); PlaceUnitArea(hg3,nazwa_arei,false); PlaceUnitArea(hg4,nazwa_arei,false); PlaceUnitArea(hg5,nazwa_arei,false); AddComMoveToArea([soldat1,soldat2,soldat3,soldat4,soldat5,soldat6,soldat7,hg1,hg2,hg3,hg4,hg5],teren_bazy); AddComAttackUnit([soldat1,soldat2,soldat3,soldat4,soldat5,soldat6,soldat7,hg1,hg2,hg3,hg4,hg5],FilterAllUnits([f_side,1])); end;
Topic: http://forum.original-war.net/viewtopic.php?t=323