Patch from 1.12.2 to 1.12.5

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Radzio
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Patch from 1.12.2 to 1.12.5

Post by Radzio »

A new patch has been released.
Download link on OWS forums: http://forum.stucuk.net/viewtopic.php?f=37&t=2436

The patch requires 1.12.2 version of the game. (or later)
Changelog:
  • Changed: Removed 1s delay experienced when leaving multiplayer lobby.
  • Changed: Clients will now disconnect from IRC and MS when the game starts.
  • Bug Fix: No more spam of screenshots in game's dir.
  • Bug Fix: No more depot-labs.
  • Bug Fix: Reversed ally check for invisible units. It is no longer possible to hide permanently by using diplomacy settings against enemy.
  • Bug Fix: Deselects hacked vehicles to prevent control by enemy.
  • Bug Fix: Fixed inability to attack ground because of status of (0,0) hex. Now it depends on the status of the right hex.
  • Added: Editor's panels can be hidden now.
  • Bug Fix: Fixed two critical exploits related to vehicles recycling.
  • Bug Fix: Fixed SetPerfectExperience - SAIL function.
  • Bug Fix: Error Reporter can now identify Windows Vista, Windows 7, Windows Server 2008, Windows Server 2008 R2 systems properly.
  • Bug Fix: Error Reporter can now obtain CPU information even if under UAC.
  • Bug Fix: Fixed a hang after entering multiplayer lobby if it was left before (as a result of finishing a game or directly).
  • Bug Fix: Fixed some save related bug.
  • Bug Fix: Fixed material multiplication related bug.
  • Bug Fix: Another experience exploit fixed.
  • Bug Fix: Reset no/priority attack switch when an ape/a mastodon is tamed or SetSide used.
  • Bug Fix: Fixed Polish keyboard shortcuts.
  • Bug Fix: Fixed Am12 - Arabians will now make a contact even if depot is upgraded.
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