![Disco :disco:](./images/smilies/icon_disco.gif)
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Moderator: Newswriters
Creative wrote:
Chodziło mi o to że sam przerabiam zrobione mapy. (budynki, ludki itd)
A co do saila to przecież sam muszę wklejać.
Creative wrote: Jak chcesz mogę ci pomóc. Jestem doświadczonym modderem, zrobiłem 2 mody i 3 w drodzeKontakt PW.
Gameplay needs some changes. HG's are ridicolously OP, not snipers. Now there will be another way besides taking Russians to stop mechanics from exping to infinity without consequences. OW will be less like "i xped butter so i win lololol" and more like "i have moar tanks and i got all cratez so i win lololol", which is good change.Lazarus wrote:Nope, I'm saying that you shouldn't "fix" something that will make Snipers ridiculous OP and change gameplay completely.
*Matrix* wrote:Nie ma czegos takiego jak mniej niz polowa lub wiecej niz polowa...
Polowa to polowa.
Snipers don't have a good chance to tranquillize drivers to begin with. Especially when they have small soldier skill. The fact that people get soldier experience just for sitting in defensive buildings in multiplayer says something about how useful soldier skill is there.Lazarus wrote: Nope, I'm saying that you shouldn't "fix" something that will make Snipers ridiculous OP and change gameplay completely.
Maybe now, back then when I was playing, sophorific ammunition was must-have in every single game. Now five snipers poping out of invisiblity can put to sleep any mechanic whose loss may end the game.Let's face it, in multiplayer you hardly noticed that there is something like sophorific ammunition unless you are kidding around with soldiers at american base.
Mass doesn't matter, quality does, the best way to improve quality is gaining mechanics experience. This is what about American mirros are - get better mechanics than your opponent, puting them into sleep during driving simply destorys possiblity to gain experience. Now game will be dull, based on camping, PC and remonte HGs, rockets with low level mechs.Americans also don't have many tricks up their sleeve. Massing HG morphlings is not only the best thing they can do but pretty much the only thing they can do.
Still it's not all that is to it.Lazarus wrote: Mass doesn't matter, quality does, the best way to improve quality is gaining mechanics experience. This is what about American mirros are - get better mechanics than your opponent, puting them into sleep during driving simply destorys possiblity to gain experience. Now game will be dull, based on camping, PC and remonte HGs, rockets with low level mechs.