Patch 1.09

[ Polskie newsy ]

Moderator: Newswriters

User avatar
zoNE
The Great Uniter & Site Administrator
The Great Uniter & Site Administrator
Posts: 2059
Joined: Fri Feb 17, 2006 3:44 pm
Location: Poland
Contact:

Patch 1.09

Post by zoNE »

Wreszcie pojawił się przez wszystkich oczekiwany patch 1.09. Najważniejszą nową funkcją, jaka się ukazała w nowym patchu, jest Master Server.

Oto pełen changelog:
Added: Palette editor in GM View
Added: Merge images to GM Views preview window
Added: Czech, French, German and Italian Pakview translations by 5ITH
Added: Czech(5ITH,Sali,CPT), Polish(H1R3KD, Yuri, Radzio) and Spanish(5ITH, Gwren1) multiplayer translations.
Added: Master Server Support
Added: Mod Setup Creator App
Added: SetNextMission SAIL command
Added: 8Bit BMP import to GM Editor
Added: 8Bit BMP palette import to GM Editor
Added: SAIL Editors font can now be set
Added: Multithreading to the Patch System and PakView
Bug Fix: CD is now checked after checking in OW\Disk2 and OW directories (prevents No Disk errors on some pc/laptops when you have a full install)
Bug Fix: OW nolonger skips a parameter each time it reads one ( introduced in 1.08 )
Bug Fix: Multidesc files are now loaded using the language thats currently selected over using the games language (#ENG, etc)
Bug Fix: OW now picks files based on Selected Lang -> Game Lang -> English Version (Order it trys to find files)
Bug Fix: Creates nolonger spawn at spectators starting points
Bug Fix: Oil/Siberite nolonger spawn at spectators starting points
Bug Fix: Spectator view nolonger disapears in certain situations
Bug Fix: Pakview now correctly displays the "Extracted" percentage
Bug Fix: Default profile is now correctly created. (Broken in an earlyer patch)
Bug Fix: EXP cheat on AM05_Cont and RU06 fixed by Radzio
Bug Fix: Launcher no longer removes all parameters when skip is the first one
Bug Fix: When an error is reported by Original War it will now always set the colours back when the app exits
Bug Fix: English subtitles on american intro fixed
Bug Fix: Multiplayer text now causes the gamewindow to do a full refresh when text is shown/hidden
Bug Fix: Customres nolonger causes access violations with Factories and Workshops
Bug Fix: InGameOn is now used at the start of RU1 and RU2
Changed: If running in a window and the colours change to 32bit then OW will set them back to 16bit insted of forcing OW into fullscreen
Changed: Patch system now checks all CD/DVD drives (including virtual ones) for Disk 2 insted of just the first one
Improved: AntiTrainer code has been improved
Patche można ściągnąć w naszym dziale download:
https://original-war.net/files.php?id=245,
oraz na stronie autora:
http://www.owsupport.com/?sect=patches

Więcej informacji znajdziecie w tym temacie:
http://forum.original-war.net/viewtopic.php?t=948
Last edited by zoNE on Sat Dec 15, 2007 12:31 pm, edited 3 times in total.
Michaeilo
Community Veteran
Community Veteran
Posts: 343
Joined: Tue Aug 14, 2007 10:44 am
Location: Poland
Contact:

Post by Michaeilo »

No nareszcie, teraz tylko ClanBase i długi proces tłumaczenia wszystkim na GSA żeby nowego patcha ściągnęli :P
User avatar
hydro
Community Veteran
Community Veteran
Posts: 209
Joined: Thu Aug 17, 2006 1:58 pm

Post by hydro »

to raczej trudne nie bedzie bo w koncu kazdy go sciagnie, a przynajmniej wiekszosc
User avatar
zoNE
The Great Uniter & Site Administrator
The Great Uniter & Site Administrator
Posts: 2059
Joined: Fri Feb 17, 2006 3:44 pm
Location: Poland
Contact:

Post by zoNE »

Patche są już również dostępne w naszym dziale download.
User avatar
stucuk
OWSupport.com Owner
Posts: 438
Joined: Tue Apr 18, 2006 12:10 am
Location: UK, Scotland

Post by stucuk »

Zone don't direct link. OWS has anti leach that will take people back to http://www.owsupport.com?sect=patches , thats why in my post i put that url. Im also puting mirrors on the patch page.
Terms Of Service
By downloading one of the following patches you agree that you will not alter the filenames of the patches to include anything which could be considered by others that you created the files. You also agree to not claim that the following files were made by you. You may upload any of the following files to your website and distribute them in any media as long as u agree to the previous terms. You may not direct link to any patch on this website.
- Stu
OWSupport
User avatar
Antitheus
Kung Führer
Kung Führer
Korea North
Posts: 2527
Joined: Thu Jan 04, 2007 9:45 pm
Location: Gorzów Wlkp.
Contact:

Post by Antitheus »

ara no nareszcie 1.09, z 1.08 było mnóstwo problemów ;)

dodano multidesc do sw?
Radzio
Site Administrator
Site Administrator
Poland
Posts: 2898
Joined: Fri Jul 28, 2006 10:58 am
Location: Bialystok, Poland

Post by Radzio »

Stu nie pozwolil, bo w nowej wersji zamiescil inny kod Multiplayer... Musze przepisac nowy kod do wspolpracy z MP :( sniff
User avatar
Lesio
Community Veteran
Community Veteran
Posts: 425
Joined: Wed Apr 12, 2006 2:47 pm
Location: Zielona Góra
Contact:

Post by Lesio »

W sumie w 1.09 poza tym server master nie zauwazylem wiekszych zmian
Image
Image
Najlepszym lekarstwem na wszystkie dolegliwości jest zwykła woda. Dwie krople na szklankę wódki i wszystko przejdzie...
User avatar
Serpher
Soldier level 2
Soldier level 2
Posts: 34
Joined: Sun Jul 29, 2007 12:10 pm
Location: Polska

Post by Serpher »

Chyba nie czytałeś dokładnie changeloga. Właśnie w takim wypadku spolszczam changelog, żeby użytkownicy mogli go rozczytać.
Moim zdaniem można jeszcze wyróżnić kilka zmian:
Added: Mod Setup Creator App
Added: Multithreading to the Patch System and PakView
Bug Fix: OW nolonger skips a parameter each time it reads one ( introduced in 1.08 )
Oraz kilka istotnych zmian jeśli chodzi o tryb Obserwatora.
...::: Serpher :::...
Image
User avatar
Blashix
Community Veteran
Community Veteran
Posts: 375
Joined: Sun Apr 29, 2007 8:23 am
Location: Polska

Post by Blashix »

Wreście w miarę normalnie z tymi serwerami w grze :P chociaż rozpoczęte gry też powinno pokazywać... bo tak to wiecznie pusto i nie wiadomo czy ktoś gra...
--> 02.12.2008 PC <--
| AMD Athlon 64 X2 5400 Black Edition 3,4Ghz + Cooling Pentagram Freezone HP-120 AlCu Karakorum | GoodRam DDR2 2x 2GB 810Mhz CL4 + Arctic Cooling Arctic RC | Asus M3A78 PRO AMD 780G (Radeon HD 3200 & HD Audio Realtek ALC1200) | Radeon HD 4850 Gigabyte 512MB 700/2000 MHz + Zalman Cooling | Samsung SpinPoint T166 320 GB (SATA II, 16MB cache, NCQ) | LG SuperMulti DVD LightScribe | Power: Chieftec (GPS-500AB-A) 500W all in: NZXT Apollo Crafted Series Black

Mouse: A4TECH XL-750F
Keyboard: Saitek Eclipse II
Monitor: 19 LG Flatron W1952TQ-PF
Michaeilo
Community Veteran
Community Veteran
Posts: 343
Joined: Tue Aug 14, 2007 10:44 am
Location: Poland
Contact:

Post by Michaeilo »

Serpher wrote: Oraz kilka istotnych zmian jeśli chodzi o tryb Obserwatora.
No właśnie z tym obserwatorem to powinno być poprawione. Bo zazwyczaj synchra padała :? , a ten bug że speca wywala jak jeden z graczy ma radar jest poprawiony?
Radzio
Site Administrator
Site Administrator
Poland
Posts: 2898
Joined: Fri Jul 28, 2006 10:58 am
Location: Bialystok, Poland

Post by Radzio »

Niby tak....
User avatar
Serpher
Soldier level 2
Soldier level 2
Posts: 34
Joined: Sun Jul 29, 2007 12:10 pm
Location: Polska

Post by Serpher »

@Michaeilo
Przejrzyj changelog, to się przekonasz, co zostało poprawione w trybie Obserwatora :wink:
...::: Serpher :::...
Image
User avatar
Xardas
Community Veteran
Community Veteran
Posts: 49
Joined: Tue May 29, 2007 12:07 pm

Post by Xardas »

Mnie denerwuje tylko TO że wpier... się ludzie ( głównie czesi) w grę i trzeba się z tym męczyć... poza tym chyba jest jakiś bug z ropą ?
Image
* Popełnianie błędów jest rzeczą ludzką,
lecz gdy ściera sie gumka na końcu ołówka znaczy to,
ze popełniasz ich zbyt wiele. *
Radzio
Site Administrator
Site Administrator
Poland
Posts: 2898
Joined: Fri Jul 28, 2006 10:58 am
Location: Bialystok, Poland

Post by Radzio »

Bug z ropa tzn.?
Post Reply