Page 1 of 1

How I Think Experience Works in Original War

Posted: Tue Jan 06, 2015 7:51 am
by Gwren1
I didn't know you can have a soldier Level 5 whose experience is inferior to 1000. I mean it sounds a bit steeupit. Doesn't it? Unless it means "Experience in the Future, or previous to Embarking through the EON". That should explain why Prof. Scholtze has such a high level and so small "experience". He already got experience prior to the Pliocene Mission, in his career.

Another way of understanding this is by saying "so why there is a further level of experience and not a single, eternal one" (like what happens with level 10s), basically the Pliocene Mission has new challenges to the soldiers, engineers, mechanics and scientists. Therefore once they start getting used to these challenges and they acquire more knowledge, it's more difficult to reach the next level because there are a lot of things that the character already knows and the challenges seem to be generally the same.

Anyways, these are all product of my logic and imagination. If you think there's something wrong or there's space to improve let me know.

Thanks!

Gwren1 out! :aminvis:

Re: How I Think Experience Works in Original War

Posted: Tue Jan 06, 2015 5:48 pm
by Gwren1
Exactly! That's how Mercenaries work in OW, like Raul Xavier. He's a badass character. :arsmile: