Version 7.5.0

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SaliSakal
Throwback Developer
Czech Republic
Posts: 116
Joined: Mon Aug 09, 2010 5:20 pm
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Version 7.5.0

Post by SaliSakal »

Note:
Mod requires game version 2.0.6.140!!
(Download) WIP Patch from 2.0.6.132 to 2.0.6.141

Code: Select all

-- New --
Maps:
  The Middle
  The Line

New Weapns
  Now automatically disabled on certain maps.
  (In campaigns, in certain missions, on maps with simple SAIL script and on community maps)

Vehicles:
  Arabs
    Self-propelled Siberite Bomb 
      Build time 1300
      Cost 10 shipments and 50 siberite
      Damage 200/200/200
      Inherits upgrades from Self-propelled bomb

-- Changes --
Vehicles:
  Recalculated EFF of all weapons
  Americans
    Light gun
      Cost increased from 15 to 20 shipments
      Increased base damage from 160/103/62 to 300/110/62
    Gatling gun
      Changed base damage from 50/45/25 to 60/25/18
      Now inherits upgrades from machine gun.
    Rocket launcher
      Increased minimal range from 5 to 6
      Changed base damage from 675/202/324 to 450/202/325
    Double laser
      Changed cost from 20 shipments and 10 siberite to 30 shipments and 5 siberite
    Lightning gun
      Can be placed on towers only
      Decreased cost from 50 shipments and 15 siberite to 50 shipments and 10 siberite
      Changed base damage from 8/18/31 to 15/26/3
      Increased maximal range from 13 to 15
      Now inherits upgrades from Laser
      Custom GMZ (weapon appearance)
      Custom beam effect
  Arabs
    Volley gun
      Replaces Multi-missile ballista
      Changed rotation type from Free to Limited
      Changed weight from 1-4 to 2-4
      Changed range (min/max) from 4/7 to 10/17
      Changed rate of fire from 1/60 to 4/150
      Changed base damage from 261/44/4 to 150/150/30
      Now requires Gun technology
      Now requires Gun extension
      Now inherits upgrades from Heavy gun
    Light gun
      Decreased cost from 15 shipments to 10
    Double machine gun
      Decreased cost from 20 to 5 shipments
      Decreased build time from 30 to 10
      Decreased base damage from 30/15/10 to 27/8/8
      Now requires Workshop instead of Factory
    Gatling gun
      Decreased cost from 30 to 20 shipments
      Decreased base damage from 50/45/25 to 53/30/18
      Now inherits upgrades from Double machine gun
    Flamethrower
      Changed cost from 15 shipments and 20 oil to 20 shipments and 10 oil
      Changed damage from 140/5/14 to 30/8/24
      Now inherits upgrades from Heavy Gun
    Gun
      Changed rate of fire from 1/36 to 1/40
      Increased base damage from 205/82/123 to 205/200/123
    Rocket Launcher
      Increased minimal range from 5 to 6
      Changed base damage from 633/190/304 to 330/250/300
    Self-Propelled Bomb
      Increase from 10 shipments and 10 siberite to 10 shipments and 15 siberite
    Radar Tower     
      Replaces Radar
      Now it also work as Control Tower
    Control Tower
      Znemožnění Stavby
    Siberite Rocket
      Decreased build time from 1600 to 1500
      Increased base damage from 110/110/110 to 200/200/200
      Now inherits upgrades from Siberite technology Raketě
    Heavy Volley gun
      Replaces Rocket barrage
      Decreased cost from 70 shipments and 20 oil to 60 shipments
      Decreased build time from 75 to 55
      Can be placed on towers only
      Increased maximal range from 16 to 17
      Increased base damage from 66/207/118 to 230/180/110
      Now requires Mortal technology
      Now requires Gun extension 
      Now inherits upgrades from Heavy gun
  Russians
    Heavy machine gun
      Increased base damage from 25/15/10 to 30/15/10
    Gatling gun
      Changed base damage from 40/34/20 to 54/22/18
      Now inherits upgrades from Heavy machine gun
    Rocket launcher
      Increased minimal range from 5 to 6
      Changed base damage from 383/115/184 to 290/115/190
    Rocket
      Increased damage from 189/65/86 to 215/65/86
    Behemoth - Gun
      Decreased base damage from 800/711/480 to 500/711/480
    Behemoth - Flamethrower
      Changed rate of fire from 30/45 to 30/40
      Decreased base damage from 138/29/30 to 30/9/25
    Leviathan Cannon
      Decreased cost from 60 to 55 shipments
      Decreased build time from 55 to 50
      Changed rotation from Firm to Limited
      Decreased maximal range from 16 to 15
      Changed number of projectiles from 1 to 3
      Decreased base damage from 700/933/587 to 187/434/300
      Now inherits upgrades from Gun
      Custom GMZ (weapon appearance)

Humans and animals:
  Recalculated EFF of all weapons
  Soldier
    Increased defense bonus from 6 to 10
  Mechanic
    Increased defense bonus from 2 to 8
  Sniper
    Increased base damage from 360/48/24 to 470/48/24
  Mortar operator
    Increased defense bonus from 6 to 20
    Changed base damage from 600/240/120 to 390/200/200
  Bazooka 
    Increased defense bonus from 11 to 30
    Increased damage from 333/312/250 to 333/440/250
  Desert warrior (Sheik)
    Sabre
      Increased damage from 492/164/82 to 550/164/82
    Carbine
      Increased damage from 160/70/35 to 240/70/35
  Apeman Soldier
    Increased defense bonus from 2 to 8
  Apeman Kamikaze
    Increased defense bonus from 6 to 12
  Sabre Tiger
    Increased base damage from 210/67/67 to 260/67/67   

Technology:
  Siberite technology upgrade 1
    Decreased research time from 150 to 75
  Siberite technology upgrade 2
    Decreased research time from 300 to 150
  Siberite technology upgrade 3
    Decreased research time from 600 to 300
  Invisibility activation delay
   Decreased from 40 to 10

Upgrades:
  Weapon technology upgrades
    Handheld weapons damage 
      increased from 100/140/140/140 to 100/140/160/200
  Bio technology upgrades
    Apeman driver level 
      Increased from 2/4/8/12 to 6/10/14/18
    Stimulation drugs defense bonus 
      Decreased from 120/140/160/180 to 120/130/130/150

Maps:
  Swastika, Oldest Terror, Tripler
    Universal script
      Allows more map settings (victory type, respawn type and more), allows day/night cycle, makes it easier to fix errors in scripts and much more.

Other:
  Damage in exploding building increased from 20 to 400
  Updated weapon Hints (for now only ENG and CZE)

-- Fixes --
Maps:
  Battle Lines
    missing counters in display strings (point count in top right corner of the screen)

-- Removed --
Nation rebalance switch 
Vehicles:
  Arabs
    Heavy Hovercraft
Last edited by SaliSakal on Tue Apr 03, 2018 4:11 pm, edited 1 time in total.
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