
Link to the patch: Requires: 2.0.6.132
Changelog (https://wiki.owsupport.com/index.php?title=Patches)
stucuk wrote: Changelog:
- 3.0.13.345
Bug Fix: Fixed multiplayer pauses not allowing players to catch up if they are behind
Bug Fix: Unit Numbers not being hidden by fog of war
Bug Fix: Hovering units casting two shadows
Changed: Multiplayer Sync Pause will now wait until all players are caught up
Improved: Improved Console
3.0.13.344
Added: Console
Added: OW_GET_SIDE_BASES to lua
3.0.13.343
Added: Ability to receive unit health information in lua
Added: Custom Upgrades for modders
Added: GroundAnims animations now controllable
Added: OW_GET_UNIT_STRENGTH to lua
Added: Self Destruction Upgrade (51) for modders
Added: When pausing multiplayer matches player name now displayed in chat
BugFix: Fixed Portrait error when generating random Portraits
BugFix: Fixed sound not being heard when resolution is large and sound is at edge of screen
Changed: Can now compile all campaign, multiplayer and skirmish maps separately in editor
Removed: PayloadOverride from SelfDestruction weapon type