[EN] General bug reporting

Dział poświęcony projektowi Arabian Campaign

Moderator: ArCamp Developer

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McBenn
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Rejestracja: wt wrz 04, 2012 4:30 pm

Re: [EN] General bug reporting

Post autor: McBenn »

Hm you may have to do mission 11 again, not sure. I hope it's not too much of a bother.
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Kaplan
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Rejestracja: pn lut 24, 2014 6:05 pm

Re: [EN] General bug reporting

Post autor: Kaplan »

Sorry for double-post but I've changed somes things and it works fine for me (but map looks not finished, there's hexagons ?)

Changes (mission.dat file in Campaign\Ar) :

MISSION 11
MAP 11
NAME "Operation Deep Blue"
SUBCAMP 3
PREV 10
Next 16
MISSION 16
MAP 16
NAME "Between Rock and a Hard Place"
SUBCAMP 5
PREV 11
NEXT 17

TO

MISSION 11
MAP 11
NAME "Operation Deep Blue"
SUBCAMP 3
PREV 10
Next 12
MISSION 12
MAP 16
NAME "Between Rock and a Hard Place"
SUBCAMP 5
PREV 11
NEXT 17
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filyan
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Rejestracja: sob mar 15, 2014 12:09 am

Re: [EN] General bug reporting

Post autor: filyan »

McBenn pisze:Tyty :)

I thought it was just one of OW's quirks that some got that error but more and more people are complaining about it. I played around a little but couldn't reproduce the error, not directly at least, but I found other strange things going on when making the jump to the Legion branch. Could you try and merge these files into the mod folder (replace files when prompted) and tell if it makes any difference?
Thank you for your response. But I have already found a solution to the problem. While downloading the archive Arab.rar, you can play faster) Thanks. 15 mission for the legion is not ready yet?

P.S. If suddenly still fails to start, you can rename the missions in "<GamesFolder> \ mods \ MyMod \ Missions \ __AR" (12a, 13a, 13a_cont, 14a, 14a_cont, 14a_cont2 renamed to 12, 13, 13_cont, 14, 14_cont , 14_cont2). And then the mission for Legion loaded fine ..
Ostatnio zmieniony pn mar 17, 2014 7:39 pm przez filyan, łącznie zmieniany 1 raz.
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McBenn
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Rejestracja: wt wrz 04, 2012 4:30 pm

Re: [EN] General bug reporting

Post autor: McBenn »

That's the hack that makes it work but when the Arabian missions come rolling the problem will be there again (because then there will be a branch in missions).

It didn't work if it was

Kod: Zaznacz cały

PREV 10
Next 16
MISSION 16
MAP 16
NAME "Between Rock and a Hard Place"
But it did when you changed it to

Kod: Zaznacz cały

PREV 10
Next 12
MISSION 12
MAP 16
NAME "Between Rock and a Hard Place"
?
I'm getting more and more confused. Curse you OW! :P
And about the hexagons - it's because the map has only default texture.

@filyan
So my fix did work for you or?
Mission 15 (Legion) has just gone into production.
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filyan
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Re: [EN] General bug reporting

Post autor: filyan »

I have edited my previous post, added as I did .. Thank you for what you do again. Russia with you)

fix did not help .. still writes Missions \ __Ar \ 12 \ description.txt is empty or doesn `t exist
Arhiman
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Rejestracja: pn mar 10, 2014 8:24 pm

Re: [EN] General bug reporting

Post autor: Arhiman »

Same problem here.
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McBenn
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Re: [EN] General bug reporting

Post autor: McBenn »

*sigh*
Right, can any of you upload your save files? I won't be able to fix this until I can reproduce it. Your save files are located at "[game folder]\UserProfiles\[name of mod]". If in doubt just upload the whole UserProfiles folder.
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filyan
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Re: [EN] General bug reporting

Post autor: filyan »

McBenn pisze:*sigh*
Right, can any of you upload your save files? I won't be able to fix this until I can reproduce it. Your save files are located at "[game folder]\UserProfiles\[name of mod]". If in doubt just upload the whole UserProfiles folder.
http://rghost.ru/53153832 -->Скачать
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McBenn
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Re: [EN] General bug reporting

Post autor: McBenn »

Finally fixed. I knew it was some quirk of the game causing it.
Pawlo
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Rejestracja: śr maja 21, 2008 6:02 pm

Re: [EN] General bug reporting

Post autor: Pawlo »

wrong laying textures (screen) (tower). Is it intentionally possible to build on the right side of "our base"?
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Antitheus
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Re: [EN] General bug reporting

Post autor: Antitheus »

The texture don't fit the ground map. Thx for the report.
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McBenn
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Re: [EN] General bug reporting

Post autor: McBenn »

Think we should disable the GBI until fixed?
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Antitheus
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Re: [EN] General bug reporting

Post autor: Antitheus »

Imho it's not a serious defect. Only cosmetics. Playing without GBI would be a bigger torture :)
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Nefarem
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Re: [EN] General bug reporting

Post autor: Nefarem »

Error log in start mission
Spoiler:
General Info
------------
Application : Owarfull
Version : 1.12.10.13

ModName : Kampania Arabska
ModDir : KA
ModVer : 100 (100.0)

ErrorType : Unknown
ErrorText : SAIL function "CreateHuman" : Access violation at address 0047A96A in module 'OwarFull.exe'. Read of address 00000008

Exception : None

Params : WINDOW SKIP MULTIOWAR MASKEXCEPTIONS MOD KA
ParamCount : 6

Game Info
---------
Multiplayer : False
Multi.GameState : Undef
Multi.ChatConnLost : False
Multi.IAMServer : False
Multi.Joined : False
Multi.Loaded : False
Multi.MapVersion : 0
Multi.OffLine : False
Multi.OnLine : False
Multi.ServerLost : False
Multi.StatusText :
MultiDef.MapName :

mission_number : 19
mission_campaign : 2
camp_names[mission_campaign] : Ar
mission_names[mission_number] : 15a
game_difficulty : 1
ingame_video : False
stop_talking : False
stop_action : False
end_of_mission : 0
end_the_mission_allowed : False
dialogue_skipped : False
last_title_ident : -1
last_title_unit : 0
last_title_radio : False
last_title :

Random Stuff
------------
GodMode : False
DeveloperMode : False
ModCBMode : False
OfficialMod : False
InterfSide : 3
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McBenn
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Rejestracja: wt wrz 04, 2012 4:30 pm

Re: [EN] General bug reporting

Post autor: McBenn »

OW and random bugs, simply lovely. I'm pretty sure I'm not doing anything illegal with CreateHuman (like trying to create a Russian desert warrior). Is it repeatable?
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