Revenge and Crusade

Modding, patches, etc., for anyone who speaks neither Polish nor Czech.
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Jeanks
Soldier level 6
Soldier level 6
Messages : 305
Inscription : ven. févr. 16, 2007 1:34 pm
Localisation : Grudziądz

Revenge and Crusade

Message par Jeanks »

What you say about a mod that allows you to non-linear gameplay? The same idea was used in original campaign Original War.

Revenge and Crusade will allow you to find it because its features are hard to find in other mod's:

- Non-linear campaign,
- Our decisions will often have an effect on the course of events in the current and next missions,
- Random AI attacks troops and vehicles can appear from random area's,
- A completely new maps,
- Three levels of difficulty,
- No type missions like take two people and destroy enemy base,
- Good story,

RELEASE DATE: To be decided

OFFICIAL PAGE (VIDEOS, SCREENSHOTS):
http://www.moddb.com/mods/revenge-and-crusade

FEATURES/SCRIPTS (Included spoilers, GREEN = finished)
Spoiler:
- Random attacks by random vehicles and nations. Attacks come from different side's,
- In one of missions we can destroy enemy base but we don't have to. It's dependent on future missions,
- We can decrease enemy army counts by diplomacy only if we have right condition,
- Few our people if die will be replaced by random and not good as before people,
- In one of missions we can ignore "rescue story" and finish mission sooner by attack on main enemy base (of course it's also dependent to storyline),
- We can unlock possiblity to pay mercenaries for some soldiers and technology,
- Amount of surivors from one mission it's dependent from how much people we can have in last mission's,
- In one of missions siberite mine will explode until we research siberite technology,
- To survivors find our base we must rebuild enemy buildings and capture enemy base's to improve conditions,

- Everything we do in previous missions have very huge effects in last two missions (diplomacy, amount of people, alliance),

Some Pics from official site:
Spoiler:
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Track this mod on moddb page to dont miss another updates.
Dernière modification par Jeanks le dim. mars 12, 2017 2:20 pm, modifié 3 fois.
Jeanks zgarnia wszystko ot co xD
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Gravitr
Throwback Developer
Czech Republic
Messages : 236
Inscription : ven. juil. 27, 2012 12:00 pm
Localisation : CZ Prague
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Re: Revenge and Crusade

Message par Gravitr »

Looks promising, I'll definitely try it when it comes out. I look forward to see new maps and enjoy AI mainly.

My side note: I know, it's not completed yet, but I would like to see more environment on map, from what you have posted, there are relatively blank maps. We have a lot of nature objects in OW, so I would splash out with them. :)
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Jeanks
Soldier level 6
Soldier level 6
Messages : 305
Inscription : ven. févr. 16, 2007 1:34 pm
Localisation : Grudziądz

Re: Revenge and Crusade

Message par Jeanks »

Of course and thanks for your suggestions. First the most important are scripts and story line. Environment will be change on the end.
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Szymiew
Soldier level 7
Soldier level 7
Poland
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Inscription : jeu. août 16, 2012 11:11 am
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Re: Revenge and Crusade

Message par Szymiew »

I would change this red map, It looks like surface of frickin Mars.

Good luck with the development.
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Jeanks
Soldier level 6
Soldier level 6
Messages : 305
Inscription : ven. févr. 16, 2007 1:34 pm
Localisation : Grudziądz

Re: Revenge and Crusade

Message par Jeanks »

I upload new short gameplay video from one of my mission. Video is available on moddb.com
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Jeanks
Soldier level 6
Soldier level 6
Messages : 305
Inscription : ven. févr. 16, 2007 1:34 pm
Localisation : Grudziądz

Re: Revenge and Crusade

Message par Jeanks »

Refresh

Added " FEATURES/SCRIPTS " in first post
I 'm currently before the start last two missions
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