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New Build: 2.0.2.29
Posted: Sat Aug 08, 2015 9:30 pm
by stucuk
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OWAR_2015_08_08_2.0.2.29.rar
Note: Should be placed on top of 2.0.2.23 or higher.
Re: New Build: 2.0.2.29
Posted: Sat Aug 08, 2015 10:55 pm
by Serpent
Changes?
Re: New Build: 2.0.2.29
Posted: Sat Aug 08, 2015 11:00 pm
by Markok
320x400, is that safe

? Or it will work flawlessly, but with reduced amount of env/units ?
And last thing, what about that black empty area when setting size of map, how to use it ?
PS. Isn't that popup about bitmaps on win95/98 a little bit outdated, noone here is from Africa

? Yeah, Changelist could be useful for at least one person

Re: New Build: 2.0.2.29
Posted: Sun Aug 09, 2015 3:06 pm
by stucuk
Markok wrote:320x400, is that safe

? Or it will work flawlessly, but with reduced amount of env/units ?
And last thing, what about that black empty area when setting size of map, how to use it ?
PS. Isn't that popup about bitmaps on win95/98 a little bit outdated, noone here is from Africa

? Yeah, Changelist could be useful for at least one person

320x400 the editor may lag when doing certain operations depending on your computer (As the background image when you have no GBI is updated after some tools are used.) but it shouldn't lag in game.
The black area is just there because the map can't be 100% square but the area it shows is.
The Win95/98 warning about map size is a bit out of date, but so far it hasn't annoyed anyone enough to disable it. Technically what it sais is correct

.
Bug Tracker is the change list (Issues marked as closed).
Re: New Build: 2.0.2.29
Posted: Sun Aug 09, 2015 5:56 pm
by Markok
Thanks for quick answer and great job - as always
