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Modding a browser game element system

Posted: Tue Nov 26, 2024 8:11 pm
by Jensen
Hey folks,
I'm trying to crack a web-based element combination game to add custom elements. I've located the JSON database with all the combinations, but can't figure out how to inject my own stuff into the system. The game's using WebAssembly which makes it trickier than regular JS injection. Has anyone successfully modded browser games like this? Looking at ways to intercept/modify the element pairing data without triggering the anti-cheat. Any insights on memory editing or reverse engineering WebAssembly would help a ton!