
Code: Alles auswählen
Starting
Begin
ResetFog;
end;
Code: Alles auswählen
Starting
Begin
ResetFog;
end;
Code: Alles auswählen
Export mar;
Starting
Begin
uc_side=1;
mar=CreateCharacterSet('mar');
PlaceUnit (74,5,true);
end;
Begin
ResetFog;
end;
Code: Alles auswählen
Starting
Begin
ResetFog;
end;
EXPORT mar;
uc_side=1;
mar=CreateCharacterSet('mar');
PlaceUnit (74,5,true);
end;
Code: Alles auswählen
Starting
Begin
ResetFog;
end;
every 0$1 trigger IsInArea(66,Area02) do
Begin
CenterNowOnUnits(66);
InGameOn;
Say(66,'dr1');
InGameOff;
end;