Kód: Vybrať všetko
Every 0$0.5 trigger FilterUnitsInArea(area100,([[f_side,1],[f_type,unit_human]])) > 10 do
begin
InGameOn;
Say(john,'john15');
uc_side=6;
uc_nation=nation_russian;
hc_class=1;
hc_skills=[7, 1, 1, 3];
b1=CreateHuman;
bb=CreateHuman;
bbbb=CreateHuman;
bbb=CreateHuman;
uc_side=6;
uc_nation=nation_russian;
hc_class=5;
hc_skills=[7, 1, 1, 3];
c1=CreateHuman;
cc=CreateHuman;
ccc=CreateHuman;
cccc=CreateHuman;
uc_side=6;
uc_nation=nation_russian;
hc_class=9;
hc_skills=[7, 1, 1, 3];
d1=CreateHuman;
dd=CreateHuman;
ddd=CreateHuman;
dddd=CreateHuman;
PlaceUnitArea(b,endx,true);
Wait(0$0.5);
PlaceUnitArea(bb,endx,true);
Wait(0$0.5);
PlaceUnitArea(bbb,endx,true);
Wait(0$0.5);
PlaceUnitArea(bbbb,endx,true);
Wait(0$0.5);
PlaceUnitArea(c,endx,true);
Wait(0$0.5);
PlaceUnitArea(cc,endx,true);
Wait(0$0.5);
PlaceUnitArea(ccc,endx,true);
Wait(0$0.5);
PlaceUnitArea(cccc,endx,true);
Wait(0$0.5);
PlaceUnitArea(d,endx,true);
Wait(0$0.5);
PlaceUnitArea(dd,endx,true);
Wait(0$0.5);
PlaceUnitArea(ddd,endx,true);
Wait(0$0.5);
PlaceUnitArea(dddd,endx,true);
Wait(0$3);
DialogueOn;
Say(john,'steven8');
say(c,'c1');
wait(0$1.5);
If FilterAllUnits([[f_side,1], [f_type,unit_human]])>17 then
AddMedal('A',1)
else
AddMedal('A',-1);
If FilterAllUnits([[f_side,1],[f_btype,b_control_tower]])>0 then
ADDMedal('b',1)
else
ADDMedal('b',-1);
Addmedal('c',1);
GiveMedals('Main');
RewardPeople(FilterAllUnits([[f_ok],[f_nation,nation_american],[f_type,unit_human]]));
SaveCharacters(john,'john');
SaveCharacters(maria,'maria');
SaveCharacters(bush,'bush');
YouWin;
end;