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Export budynki,bun1;
Export Function Difficulty1;
begin
Budynki=[1,2,3][Difficulty];
If budynki=1 then
begin
uc_side=3;
bc_type=32;
bc_level=1;
bun1=CreateBuilding;
PlaceUnitXYR(bun1,56,99,3,false);
PlaceWeaponTurret(bun1,42);
end;
end;