[EN] Missions 12-15 pro-Arab
Moderator: ArCamp Developer
[EN] Missions 12-15 pro-Arab
Ideas and suggestions to the pro-Arabian part of mission 12-15 goes here. For my own selfish reasons I would prefer if you write in English but if you don't feel like that then just go ahead in whatever language you prefer. My hope is that someone will translate it then.
My own thoughts:
- At some point The Alliance destroys New Kaaba (and frees Gossudarov if the player captured him in mission 10). Abdul is killed in the process leaving Omar as High Commander.
- Mastodont taming.
- Development and test of siberite decay technology.
- If you cooperated with the traitors in mission 10? With Gensher?
- If you let the Russian prisoners go in mission 10?
- Paul Khattam? Accepted/rejected in mission 11?
- Artifacts?
Related threads on OWS:
http://forum.stucuk.net/viewtopic.php?f=95&t=2166
http://forum.stucuk.net/viewtopic.php?f=95&t=2516
My own thoughts:
- At some point The Alliance destroys New Kaaba (and frees Gossudarov if the player captured him in mission 10). Abdul is killed in the process leaving Omar as High Commander.
- Mastodont taming.
- Development and test of siberite decay technology.
- If you cooperated with the traitors in mission 10? With Gensher?
- If you let the Russian prisoners go in mission 10?
- Paul Khattam? Accepted/rejected in mission 11?
- Artifacts?
Related threads on OWS:
http://forum.stucuk.net/viewtopic.php?f=95&t=2166
http://forum.stucuk.net/viewtopic.php?f=95&t=2516
Re: [EN] Missions 12-15 pro-Arab
- If Omar will be a High Commander, we should find a good reason to put him under Heike command during the mission in se. Heike can rescue him from an ambush etc.
- Promotion of Omar makes an opportunity for "in command changes". Omar can promote "his" people for each rank. Eg. Gensher can be placed under Heike's command.
- Ethnic, nor leadership cases are not important for Paul. He's with Arabs because of his religion. He should be against killing his brothers in faith (eg. he will complain if Omar orders you to pursue renegades or try to persuade you to let them live). Although the service in American army created his specific point of view; he's innovate, kinda liberal and he knows the USA research program (we can let our imagination run wild and say that he had reveal Americas nuclear program and place, where siberitum bomb will be tested).
- Arabians should ignore Artifacts or they should be searching for a way to destroy it. They can find a simple way to use it in a short range, but after that Artifacts, as Siberite' product, should be destroyed.
Sorry for my incompetence but I'm having problems with my Internet connection and OWS is running slow for me. Can you outline the m. 12-15 story (fragmentarily)?
- Promotion of Omar makes an opportunity for "in command changes". Omar can promote "his" people for each rank. Eg. Gensher can be placed under Heike's command.
- Ethnic, nor leadership cases are not important for Paul. He's with Arabs because of his religion. He should be against killing his brothers in faith (eg. he will complain if Omar orders you to pursue renegades or try to persuade you to let them live). Although the service in American army created his specific point of view; he's innovate, kinda liberal and he knows the USA research program (we can let our imagination run wild and say that he had reveal Americas nuclear program and place, where siberitum bomb will be tested).
- Arabians should ignore Artifacts or they should be searching for a way to destroy it. They can find a simple way to use it in a short range, but after that Artifacts, as Siberite' product, should be destroyed.
Sorry for my incompetence but I'm having problems with my Internet connection and OWS is running slow for me. Can you outline the m. 12-15 story (fragmentarily)?
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Re: [EN] Missions 12-15 pro-Arab
- Does Heike necessarily have to be High Commander to have Omar under her command? Omar could just give Heike a great deal of authority because he trusts her, kinda splitting the command between them.
- Absolutely possible.
- You got a point there. Hehe ya Khattam does open possibilities, doesn't he?
- Agree, agree. According to the Arabs in the end also the artifacts should be destroyed, but I guess siberite is top priority, so if they do get their hands on artifacts it's probably because they stumble upon them rather than searching for them.
OWS is frustratingly slow for me too. It's probably the server.
Altar give no hints to the contents of mission 12-15. Only that in the last mission Heike and Omar destroy the siberite motherlode and what the outro should look like.
- Absolutely possible.
- You got a point there. Hehe ya Khattam does open possibilities, doesn't he?

- Agree, agree. According to the Arabs in the end also the artifacts should be destroyed, but I guess siberite is top priority, so if they do get their hands on artifacts it's probably because they stumble upon them rather than searching for them.
OWS is frustratingly slow for me too. It's probably the server.
Altar give no hints to the contents of mission 12-15. Only that in the last mission Heike and Omar destroy the siberite motherlode and what the outro should look like.
Re: [EN] Missions 12-15 pro-Arab
- Giving Heike the top rank wasn't my point [language barriers
] (she can get it in the last mission like McMillan). IMHO, player should get control over Omar under some circumstances eg.:
I don't know how next missions would look like but on the other hand Omar presence isn't necessary; Heike could be commander of other sheiks (under Omar).

Code: Select all
<Heike rescued Omar:>
Omar: "You're great commander, Heike. You have a great knowledge about battlefield. It'll be safer if you'll command this operation".
<Heike gained temporary leadership in the mission>
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Re: [EN] Missions 12-15 pro-Arab
Here's my proposal on future misssions for Arab side from http://forum.stucuk.net/viewtopic.php?f ... 6&start=30
Code: Select all
- Mission 12
Sheikh Abdul orders to capture at least one Russian siberite lab. When Heike and her team arrive near Russian base they soon discover that it is under siege made by AM forces. If Americans make succesful breakthrough they will destroy the labs (Russians have two siberite and time-space labs). Heike has to slow down AM offensive (i.e. using mines and kamikadze-trained apemen). After you capture lab you have to wait a couple of time to find the information about Siberite research (so you have to defend the labs).
Medals: both RU labs captured; AM base destroyed; new technology discovered (kamikadze? bio-detection?)
- Mission 13
Sheiks want to know how to destroy the Siberite. They send Heike and her team to establish research base. Soon after they set up the base and build some structures Legion scouts are discovered. The main goal is to contaminate one Siberite deposit, so the player can do it by destroying his own mine or during/after assault on Legion base (defended by Farmer - he could arrive a bit later and then i.e. call for reinforcements). When mine is destroyed someone informs about heavy assault on New Kaaba and mission ends.
Medals: Farmer killed; Legion base destroyed; Legion mine contaminated
- Mission 14
New Kaaba is besieged by the Alliance (map from mission 13a) and Abdul is dead. You have to defend the base and repeal the Alliance. Using your terrorist tactics :roll: (kamikadze apemen and "car bomb" vehicles you have to force the enemy to submit. During the mission you get an information about Gensher - he was killed by sudden Russian attack when he was finishing Legion base. When most of their base is destroyed they offer you unconditional surrender of their forces (I'm not sure what about Gossudarov; if he had been captured in mission 10 he could be executed by Abdul when New Kaaba was put in danger). If you accept it you could offer them some kind of cease fire pact and make an alliance with the Alliance :lol: in the final battle.
Medals: No (or not so heavy) losses; Macmillan killed; Burlak killed
- Mission 15
At last, the final battle. Your only main goal is to destroy the Motherlode. Soon after your arrival intel says that main deposit is occupied by Russians defending it against AM, Legion and Alliance. If you spared lifes of Roth and his crew in mission 14, you can (if you want) ally with them in order to destroy the Siberite and end the war (if you killed them in previous mision, they will be weaker but allied with Legion - and Legion could be weaker if Farmer is dead; if he's alive, he commands the base).
Medals: Legion base destroyed; AM base destroyed; threat from the Alliance eliminated (by destroying them or forming an alliance)
Mateusz
Re: [EN] Missions 12-15 pro-Arab
Nie zapominajmy że w Amerykańskiej kampani, po misji z Epsilonem, Amerykańce zaatakowali i zniszczyli 3 bazy arabskie i przejęli artefakt. Planujecie to jakoś wsadził w fabułę w ProAR?
Creative wrote:Chodziło mi o to że sam przerabiam zrobione mapy. (budynki, ludki itd)
A co do saila to przecież sam muszę wklejać.

https://trello.com/b/QkpOj7p7/nefarems-history
Re: [EN] Missions 12-15 pro-Arab
Fabuła pro arabów nie jest jeszcze dokładnie zaplanowana. Wątpię, że będziemy powielać mapy z oryginalnej kampanii (moim zdaniem wyczerpaliśmy już limit). Wszystko jest do uzgodnienia z McBenn'em ale myślę, że ważniejsze będzie np wykończenie Przymierza, zmagania z dezerterami, czy też przejęcie władzy przez Heike (w końcu Burłak i Macmillan stają się głównodowodzącymi, a Heike musi znaleźć rozwiązanie aby wybić się przed szejków i możliwe objąć nad nimi dowództwo).
Zauważ również, że choć w Kampaniach powielają się pewne motywy (np oblężenie Lenina, czy też przejęcie bazy Ovsjenki lub rozpad Ekspedycji) to historia jest zupełnie inna - gracz ingeruje w fabułę, stąd takie pomniejsze kwestie przedstawiają się inaczej.
Zauważ również, że choć w Kampaniach powielają się pewne motywy (np oblężenie Lenina, czy też przejęcie bazy Ovsjenki lub rozpad Ekspedycji) to historia jest zupełnie inna - gracz ingeruje w fabułę, stąd takie pomniejsze kwestie przedstawiają się inaczej.
-- [FAQ] [Forum rules] [Arabian Campaign Project] [Multiplayer rules] [OWN on Facebook] --
Re: [EN] Missions 12-15 pro-Arab
a cele arabów w misji finałowej pozostanie taki sam? - zatruć złoże syberytu / zniszczyć?
Creative wrote:Chodziło mi o to że sam przerabiam zrobione mapy. (budynki, ludki itd)
A co do saila to przecież sam muszę wklejać.

https://trello.com/b/QkpOj7p7/nefarems-history
Re: [EN] Missions 12-15 pro-Arab
Tak. Notatki altaru są jednoznaczne - Heike i Omar zatruwają złoże i giną.
My proposition for the missions 12-14:
My proposition for the missions 12-14:
Spoiler: 12
Spoiler: 13
Spoiler: 14
-- [FAQ] [Forum rules] [Arabian Campaign Project] [Multiplayer rules] [OWN on Facebook] --
Re: [EN] Missions 12-15 pro-Arab
Interesting plots. I'll read it through more carefully after I've finished my exams next friday.
Re: [EN] Missions 12-15 pro-Arab
Mission 12
Spoiler: Mission 12
Re: [EN] Missions 12-15 pro-Arab
Also a fine way to start out the Pro-Arab part. I've been considering doing something with AM11 too
Different from Antitheus's proposal but they can be merged so this outline for mission 12 would be used instead of Antitheus's idea. We'll look into it when the time comes for these missions 


Re: [EN] Missions 12-15 pro-Arab
Nie wyrażę tego po angielsku, tak jak po polsku
Mam pomysł na zakończenie kampanii. Dlaczego gracz nie ma mieć wyboru? Myślałem o tym, by po pokonaniu nieprzyjaciół Heike musiała wybrać, czy zniszczą główne złoże, czy postanowią wykorzystać je dla siebie. Przecież Heike nie została z Arabami z powodu chęci zniszczenia syberytu, to był jej rozkaz, ale skoro dowódca zginie... Coś jakby z 1 misji kampanii amerykańskiej. John może wejść do Eon'a (dobry wybór) lub zrezygnować (zostaje z Joan, ale ma to katastrofalne skutki). Podobnie byłoby tu. Oba wybory kończyły by misję zwycięstwem, ale byłyby 2 cutscenki. 1. Heike i Omar zatruwają złoże i umierają (powiedzmy jakiś żołnierz opisywałby, jakie to przyniosło skutki) i 2. Heike postanawia tego nie robić i dobre zakończenie
Z góry dziękuję za przetłumaczenie

Mam pomysł na zakończenie kampanii. Dlaczego gracz nie ma mieć wyboru? Myślałem o tym, by po pokonaniu nieprzyjaciół Heike musiała wybrać, czy zniszczą główne złoże, czy postanowią wykorzystać je dla siebie. Przecież Heike nie została z Arabami z powodu chęci zniszczenia syberytu, to był jej rozkaz, ale skoro dowódca zginie... Coś jakby z 1 misji kampanii amerykańskiej. John może wejść do Eon'a (dobry wybór) lub zrezygnować (zostaje z Joan, ale ma to katastrofalne skutki). Podobnie byłoby tu. Oba wybory kończyły by misję zwycięstwem, ale byłyby 2 cutscenki. 1. Heike i Omar zatruwają złoże i umierają (powiedzmy jakiś żołnierz opisywałby, jakie to przyniosło skutki) i 2. Heike postanawia tego nie robić i dobre zakończenie

Z góry dziękuję za przetłumaczenie

Re: [EN] Missions 12-15 pro-Arab
Why the player would have not choice? I was thinking about it, that after disposing of enemies Heike would have to make a choice, destroy main siberite lode or use it for her own intent. In fact, Heike hasn't stayed with Arabians because she had a desire to destroying siberite, it was operation order but if leader is dying... Similar to 1st american campaign mission. John have opportunity to enter the Eon (a good choice) or not (the bad one ;d) (he stays with Joan, but it has disastrous effects). End of this mission would have similar choice. Both of them would be a victory, there'd be 2 cutscenes. At first one Heike and Omar are contaminating the lode and dies (let's say that some soldier would be describing consequences of their activities) and the second one that Heike doesn't do that (contaminating the lode) and good ending (fiucking happy end ; dd - my interposition)Nicollo wrote:Nie wyrażę tego po angielsku, tak jak po polsku![]()
Mam pomysł na zakończenie kampanii. Dlaczego gracz nie ma mieć wyboru? Myślałem o tym, by po pokonaniu nieprzyjaciół Heike musiała wybrać, czy zniszczą główne złoże, czy postanowią wykorzystać je dla siebie. Przecież Heike nie została z Arabami z powodu chęci zniszczenia syberytu, to był jej rozkaz, ale skoro dowódca zginie... Coś jakby z 1 misji kampanii amerykańskiej. John może wejść do Eon'a (dobry wybór) lub zrezygnować (zostaje z Joan, ale ma to katastrofalne skutki). Podobnie byłoby tu. Oba wybory kończyły by misję zwycięstwem, ale byłyby 2 cutscenki. 1. Heike i Omar zatruwają złoże i umierają (powiedzmy jakiś żołnierz opisywałby, jakie to przyniosło skutki) i 2. Heike postanawia tego nie robić i dobre zakończenie![]()
Z góry dziękuję za przetłumaczenie
Re: [EN] Missions 12-15 pro-Arab
Good thing we always have people willing to translate 
Hm not entirely true. Destroying the siberite was the original purpose of going back in time but that's not why Heike (maybe) stays with the Arab instead of joining Legion. The cutscene before you have to make that choice makes it clear. Omar no longer wants to destroy the siberite because he was told to but because he believes its existence will only lead to pain and suffering. Mankind can't handle this mineral. It can be used for good but there will always be the people that will abuse it for more sinister purposes. If Heike agrees with this philosophy she stays with the Arabs inevitably leading to contaminating the motherlode (and dying in the process). If she believes mankind can change, can harness the power of siberite for other purposes than war, she joins Legion who intends to seize control of the motherlode as everyone else.

Hm not entirely true. Destroying the siberite was the original purpose of going back in time but that's not why Heike (maybe) stays with the Arab instead of joining Legion. The cutscene before you have to make that choice makes it clear. Omar no longer wants to destroy the siberite because he was told to but because he believes its existence will only lead to pain and suffering. Mankind can't handle this mineral. It can be used for good but there will always be the people that will abuse it for more sinister purposes. If Heike agrees with this philosophy she stays with the Arabs inevitably leading to contaminating the motherlode (and dying in the process). If she believes mankind can change, can harness the power of siberite for other purposes than war, she joins Legion who intends to seize control of the motherlode as everyone else.