OW's Menus

To, co nie pasuje do pozostałych kategorii, ma swoje miejsce tutaj.
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Gravitr
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Re: OW's Menus

Post by Gravitr »

Yes, furthermore many people want to play multiplayer but they cant, because MP synchronization is broken :(
There were issues with version .13 i think, but now it works quite well (depends on players and maps). Of course, sync comes sometimes...
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Nefarem
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Re: OW's Menus

Post by Nefarem »

2.0.13 ?
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Gelwe
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Re: OW's Menus

Post by Gelwe »

In my case it comes everytime :(
Creative wrote:Image
Chodziło mi o to że sam przerabiam zrobione mapy. (budynki, ludki itd)
A co do saila to przecież sam muszę wklejać
.
Creative wrote: Jak chcesz mogę ci pomóc. Jestem doświadczonym modderem, zrobiłem 2 mody i 3 w drodze ;) Kontakt PW.
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Gravitr
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Re: OW's Menus

Post by Gravitr »

It was 1.12.10.13 i think (i don't remember exact numbers, but it ended with .13).
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stucuk
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Re: OW's Menus

Post by stucuk »

How about you be grateful for once instead of always complaining. Irrespective of what i work on someone who never even bothers to test a version RELEASED MONTHS AGO will still complain.

2.0.1.1 was released at the end of Febuary (Thats about 5 Months ago). Since 2.0.1.1 there have been no changes that should break any mods. 99% of all changes were OpenGL renderer related and have absolutely nothing to do with mods.

Its been 9 years (9 long and annoying years) that i have maintained Original War. If i could fix the Sync Lost's completely i would have done it by now. Radzio hasn't fixed it either cos its not a magical thing you can just fix. The games multiplayer is not designed well.

1.12.10.13 had increased Sync Lost and everyone on this forum should have stopped using it months ago. You can reduce the Sync Lost problem by using a VPN Service like Evolve or Hamachi.

P.S If your going to do the "Your patches break mods" at least specify the version your using.... Are you using 2.0.1.1? 2.0.2.19? 2.0.2.23? It makes a BIG difference to know that kind of thing. Especially which version you started to notice the behaviour.

P.S2 There is a 2.0.2.24 version (Which fixes the Options bug in 2.0.2.23).
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Creative
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Re: OW's Menus

Post by Creative »

Have any progress?
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stucuk
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Re: OW's Menus

Post by stucuk »

Small Update. The images show how the UI scales to the resolution.

Image

Image

P.S The version states 2.0.2.23 because it was split off from the main branch at that version.
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Re: OW's Menus

Post by Antitheus »

Looks well!
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Creative
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Re: OW's Menus

Post by Creative »

Yeea, new menu Thanks Stucuk :arhello:
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stucuk
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Re: OW's Menus

Post by stucuk »

Creative wrote:Yeea, new menu Thanks Stucuk :arhello:
Still got alot to do. Most of the work so far has been building the foundations (Buttons, Checkboxes, ListBox's, etc).

But when its done, you will be able to make Tetris and other 2D games into your mods menu(Technically could be done in its current state).
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Re: OW's Menus

Post by Serpent »

stucuk wrote:But when its done, you will be able to make Tetris and other 2D games into your mods menu(Technically could be done in its current state).
:ruhello:
Epickie teksty:
Marek1906: jak zrobic aby sail był zielony?
Kvantovy: Wszystko normalne, wszystko w koło było dziwne
Kvantovy:: To jest fajne, że to nie jest takie głupie
Kvantovy:: remove sos from kanapeczka
Kvantovy:: zdarzają się rzezy które sie filozofom nie śniły
Cenwen: problemem jest gejostwo
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stucuk
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Re: OW's Menus

Post by stucuk »

There always has to be one language that has a translation which is too large.

Image

Japanese is a special case where the default font becomes a unicode one.

Image
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Creative
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Re: OW's Menus

Post by Creative »

Good job!
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Gravitr
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Re: OW's Menus

Post by Gravitr »

Antitheus wrote: My humorous idea:
Spoiler:
Image
I've remade your Skyrim concept to OW style :P
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[MOD] Arabian History - 9 missions
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[MOD] Vsevolod Mission - 4 pro missions
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[MP-MOD] Throwback - over 35 new missions
Official site (+download)
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Heike Steyer
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Re: OW's Menus

Post by Heike Steyer »

Looks Amazing!!
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